Римон Виллебрандт
Автор:
СтудентБотанРаса: Полуэльф, Класс: Вор
Хаотичный добрый
Инвентарь:Ничего нет.
Навыки:Alignment: Chaotic good
Race: Half-elf
Gender: Male
Size: Medium
Class: Thief
Language: Common, Elven, Thieves' Cant
Height: 1.72 m
Weight: 65 kg
Age:28
SPECIAL QUALITIES
1)30 percent resistance to sleep and all charm-related spells.
2)infravision enables to see up to 60 feet in darkness.
3)Secret or concealed doors are difficult to
hide from half-elves. Merely passing within 10 feet of a
concealed door (one hidden by obstructing
curtains, etc.) gives the half-elven character
a one-in-six chance (roll a 1 on ld6) of spotting
it. If the character is actively seeking to
discover hidden doors, he has a one-in-three
chance (roll a 1 or 2 on ld6) of spotting a secret
door (one constructed to be undetectable)
and a one-in-two chance (roll a 1,2, or
3 on ld6) of locating a concealed door.
ATTRIBUTES
Str:13(hit prob. - normal, damage adj. - 0, weight allowed - 45, max.press - 140, open doors - 7, BB/LG - 4%)
Dex:14(reaction adj. - 0, missile attack adj. - 0, def. adj. - 0)
Con:13(HP adj - 0, system shock - 85%, ress. survival - 90%, poison save - 0, regen. - 0)
Int:11(#of lang. - 2)
Wis:11 (mag. def adj. - 0, bonus spells - 0, chance of spell fail. - 10%)
Cha:11(max Hanchmen - 4, loyalty base - 0, reaction adj - 0)
STATS:
HP: 6
AC: 8
THAC0: 20 (1/2lvls)
Movement Rate - 12
HD - 1d6
Saving throw:
Paralization, poison, death magic: 13
rod, staf, wand: 14
petrification, polymorph: 12
breath weapon: 16
spell: 15
XP:0
SKILLS:
base 60 add skill points
Pick Pockets 25 % (+10% race)
Open Locks 10 % +10%
Find/Remove Traps 5% +20
Move Silently 10% +10
Hide in Shadows 10% (+5 race) +10
Detect Noise 15 % +10
Climb Walls 60 %(+10% using rope)
Read Languages 0 %
Backstab - damage multiplier x2
Weapon Proficiencies: 2 (#lvls - 4)
1)Darts
2)Dagger;
nonweapon prof: 3 (#lvls - 4)
1)Appraising(Int. Check mod. - 0)The
character must have the item in hand to
examine. A successful proficiency check
(rolled by the DM) enables the character to
estimate the value of the item to the nearest
100 or 1,ooO gp and to identify fakes. On a
failed check, thecharacter cannot estimate a
price at all. On a roll of 20, the character
wildly misreads the value of the item,
always to the detriment of the character.
2)Rope Use(Dex. check mod. - 0)If the character’s
hands are bound and held with a knot, he
can roll a proficiency check (with a -6 penalty)
to escape the bonds.
This character gains a +2 bonus to all
attacks made with a lasso. The character
also receives a +10 percent bonus to all
climbing checks made while he is using a
rope, including attempts to belay (secure the
end of a climbing rope) companions.
3)Direction Sence(Wis. check mod. +1)A character with this
proficiency has an innate sense of direction.
By concentrating for ld6 rounds, the character
can try to determine the direction the
party is headed. If the check fails but is less
than 20, the character errs by 90 degrees. If a
20 is rolled, the direction chosen is exactly
opposite the true heading. (The DM rolls
the check.)
Furthermore, when traveling in the wilderness,
a character with direction sense has
the chance of becoming lost reduced by 5 % .
penalty: -3
Starting Money: 70 gp
Weapons:
Dagger: ROF 2/1 range S1-M2-L3, piercing, damage S-M 1d4, L 1d3
Dart: ROF 3/1 range S1-M2-L4, piercing, damage S-M 1d3, L 1d2
Inventory:
Soft boots - 1gp
Good cloth - 8cp
Gloves - 1gp
Belt - 3gp
Thieves' picks - 30 gp
Belt pounch(small) - 7sp
Breeches - 2 gp
Cloac(good cloth) - 8 sp
Knife sheath - 3cp
Torch(5) - 5 cp
Leather - 5gp
Silk Rope (per 50 ft.) 10 gp
Darts(20) - 10gp S, P, SF 2, damage 1d3-1d2, ROF 3/1, range:1-2-4(THAC0 - 20)
Dagger(2) - 4gp S, P, SF 2, damage 1d4-1d3(THACO - 20)
1+3+30+2+5+10+4+10=65gp
4 с копейками gp в карманах
Внешность:Характер:Не злой, но и вопреки собственным желаниям не пойдет. Уравновешенный, но немного рассеянный. Идет по жизни смеясь. Хитрый и беспардонный. Иногда легкомысленный, но к серьезным делам относится настолько серьезно, насколько они важны для него в данный период времени. В общем, живет для себя.
История:Родился в глухой деревне, где с самого детства ощущал расовые гонения. Мол, ни рыба, ни мясо, ни человек, ни эльф. Отца, эльфа, никогда не видал, а мать померла, когда ему было 5 лет. До 8 лет жил в семье тетки, которая разделяла взгляды деревенских сплетниц и как могла угнетала мальчика, вселяя ему чувство собственной неполноценности. В конце концов, он сбежал из дома с группой странствующих артистов.
Развлекал народ, развлекался сам, иногда подворовывал. Много. Такое хобби у паренька было, что ж поделать. Сейчас не первый год только тем и живет, что обчищает чужие карманы и хибары.